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skeet

A video editor that has already watched your footage. In the browser, where everyone is.

Product

  • Studio
  • Clive
  • Skeet on the desktop
  • Skeet on a phone
  • Publishing
  • Color
  • Monitoring
  • Audio
  • The schedule
  • Versions and history
  • Keeping a look consistent

Solutions

  • Independent Creators
  • Conversational Media
  • Social Media Pros
  • Streamers
  • Production Studios
  • Founder-Led Content
  • Live Commerce
  • Narrative Film
  • Product & Tech Teams
  • Education & EdTech

Resources

  • Docs
  • Changelog
  • System requirements
  • Learn
  • Community
  • Security
  • Pricing

Company

  • About
  • Contact
  • Careers
  • Brand
Start editing
© 2026 Skeet, Inc.
  • Privacy
  • Terms
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  • Acceptable use
  • Subprocessors

There is no app to download.

It runs in the tab, on your own hardware.

Open the editor
The Skeet studio open in a browser: ingested footage in the bin on the left, the cut running along the timeline under the monitor.

Nothing to install

No installer, no update prompt, no admin rights. A link opens the editor.

Your machine does the work

Decoding, playback and grading run on the hardware in front of you, not on a server.

Media can stay on your disk

Files you drop are held locally and only leave when you choose to send them up.

Whichever machine you sat down at

The project lives on the account, so it opens where you left it.

Your footage stays put until you send it.

It writes to your browser’s own storage. Nothing uploads until you sync.

Drop your first card
A file dropped into the project bin, and a second copy of it being recognized

A native build is on the list.

Nothing about it is running yet.

A native build

Not built. The engine one would wrap is the engine already running in the tab.

Offline editing

Not built. Media can sit locally, but the project itself needs the network.

Capture hardware

Not built. Nothing here talks to a deck, a camera or a capture card.

Interchange files

Not built. There is no EDL, XML or AAF writer, so a cut cannot leave for another editor.

One editor, open in a browser tab.

Your footage in it, and everyone you invite.

The Skeet studio open on a nature film: the project bin down the left full of clips and audio, a green field of seed heads held on the monitor, a cut on the timeline under it with two shots on the video lane, an ambience track, and a grade applied over both, and the assistant in the right-hand rail working out what "captions" should mean for footage with no dialogue in it.

Bring your own footage.

Start editing

What else is in here.

What it costs

Each of these is as clear about what is missing as this page was.

ColorAsk for a look, then take the wheels yourself. Curves, LUTs and blend modes.Versions and historyNamed save points, an undoable restore, and links pinned to one version.PublishingOne queue for YouTube, Instagram and TikTok. Only YouTube reports back.AudioCuts land on a measured tempo. Music ducks off the transcript, not loudness.MonitoringFour scopes reading the frame you are looking at. Standard range only.The scheduleA calendar inside the editor. Finish the cut now, post it on Thursday.The studioThe editor itself: a timeline in a tab, an assistant that has watched the footage.CliveWatches your stream and posts the clips before you log off. Its own product.Keeping a look consistentNothing scans your brand guide. Shared looks make the right one the easy one.Skeet on a phoneNo app to install. A cut you send opens in any phone browser.
Open the studio